Missions & Milestones
Complete challenges to earn season points and work towards the top milestone prize: $10,000 plus 500 claim blocks. That prize requires 500 challenge points AND 100 hours of recorded playtime. All five milestones together award 1,500 claim blocks.
Daily objective
Each completed objective awards $50 and 1 season point. Your five daily objectives reset at midnight UK time.
Weekly objective
Each completed objective awards $300 and 3 season points. Your five weekly objectives and weekly bonuses reset at midnight at the start of Monday, UK time.
Quest Master
Speak to the Quest Master NPC at spawn. The nearby hologram shows the five players with the most season points.
Rotating objective pool
Five daily and five weekly objectives are selected from these 16 activity types. Everyone shares the same daily selection and the same weekly selection, but progress and points belong to each player. Only the currently selected objectives progress; use /daily and /weekly to see yours.
These activities count in the main Survival world, world. Spawn and the PvP arena do not count towards them. Every completed daily in this table awards $50 + 1 point; every completed weekly awards $300 + 3 points, subject to the cash limits below. When an activity is selected for both periods, eligible actions advance both objectives.
| Activity | Daily target | Weekly target |
|---|---|---|
| Mine stone or deepslate | 192 blocks | 2,500 blocks |
| Chop logs | 96 logs | 768 logs |
| Harvest crops | 96 crops | 1,200 crops |
| Mine iron ore | 24 ore | 192 ore |
| Mine any ore | 48 ore blocks | 512 ore blocks |
| Mine diamond ore | 5 ore | 48 ore |
| Excavate dirt, sand, gravel or clay | 192 blocks | 1,500 blocks |
| Defeat hostile mobs | 30 mobs | 350 mobs |
| Hunt animals | 20 animals | 200 animals |
| Catch fish | 12 catches | 100 catches |
| Travel | 2,000 blocks | 30,000 blocks |
| Place building blocks | 128 blocks | 1,500 blocks |
| Collect smelted items | 64 items | 750 items |
| Complete crafting actions | 20 crafts | 200 crafts |
| Enchant items | 2 items | 20 items |
| Breed animals | 6 animals | 50 animals |
Weekly bonus missions
These are additional to the five rotating weekly objectives. Each bonus can be completed once per week. The two daily-completion bonuses can both be earned in the same week; completions do not carry into the next week.
| Mission | Reward | Notes |
|---|---|---|
| Complete 12 daily objectives | $500 + 3 points | Requires continued play across the week. |
| Complete 25 daily objectives | $1,500 + 8 points | The larger back-loaded weekly bonus. |
| Defeat 10 established unique players | 3 points | Optional; both players need 2 hours of playtime and it only counts in pvp. |
| Deal 1,500 damage to established players | 3 points | Optional; both players need 2 hours of playtime and it only counts in pvp. |
PvP is optional and awards no direct cash. Both participants must have at least two hours of recorded playtime. The unique-player objective counts each opponent only once that week.
First-join tutorial
Use /wild, create a protected claim, open /shop, then open /ah. Completing all four steps awards 1 season point, once per season, with no cash or claim blocks. Use /tutorial for your current step, or read the getting started guide.
Season milestones
Each row requires both its points total and its minimum playtime. Each milestone pays once per season, in addition to earlier milestone prizes. Season points are not spent when a prize is awarded and are not reset by the daily or weekly rotation.
| Season points | Minimum playtime | Money | Bonus claim blocks |
|---|---|---|---|
| 25 | 5 hours | $100 | 100 |
| 75 | 15 hours | $500 | 200 |
| 150 | 30 hours | $1,500 | 300 |
| 300 | 60 hours | $4,000 | 400 |
| 500 | 100 hours | $10,000 | 500 |
Playtime is recorded time online and can include idle time; it is an additional requirement, not a source of mission points. If you reach the points target before the time requirement, keep playing. Milestone eligibility is checked when you earn more points or rejoin Survival.
Cash limits and shared connections
Accounts using the same network address share these two separate mission cash limits:
- Daily objective cash: up to $250 per network each day, resetting at midnight UK time.
- Weekly objective and weekly bonus cash combined: up to $3,500 per network each week, resetting at midnight at the start of Monday, UK time.
Daily payouts do not use the weekly allowance. Milestone prizes are additional and are outside both limits. If a payout would exceed a limit, only the remaining allowance is paid; once it is used up, that reward pays no cash. You still earn the challenge points, and the unpaid cash is not saved for later. People sharing a household connection also share the allowances.
Finding your missions and managing reminders
Use /missions or speak to the Quest Master at spawn for current progress. Use /daily, /weekly or /season to view one section. Mission points also determine your position on the spawn quest leaderboard.
/missions help explains how progression works. /missions wiki provides a clickable link to this complete guide.
Short chat reminders appear after joining and roughly every 20 minutes while you are online. They rotate through the top prize, daily and weekly challenges, milestone requirements and optional PvP. Each reminder includes clickable links to your missions and this guide. Rejoining quickly does not repeat the reminder.
Use /missions reminders off or click Reminders off to mute automatic reminders. Use /missions reminders on to enable them again. Your preference is saved across logins and server restarts; mission commands remain available at any time.
